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Covid-19 pandemic gets Minecraft 126 million monthly active users

By Phate Zhang
May 18, 2020 at 10:20 PM UTC
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Covid-19 pandemic gets Minecraft 126 million monthly active users-CnTechPost

Sales of Minecraft have surpassed 200 million, and of those who have purchased the game here, 126 million will start it every month.

Just as Microsoft's Mojang studio celebrates 11 years since the release of the first Minecraft Alpha build, Microsoft details its latest sales figures.

Mojang Game Studio was the "biggest winner" during the Covid-19 pandemic, and the game saw a big increase in its monthly live volume.

Last month, Minecraft saw a 25% increase in new players and a 40% surge in multiplayer usage.

Back in 2016, Minecraft topped 100 million sales, and over the next three years or so, the game's growth shows no signs of slowing.

The constant influx of new players and the nostalgia-inspired gameplay that YouTuber demonstrates has kept Minecraft at the top of the YouTube ratings stats last year.

Microsoft acquired Minecraft maker Mojang for $2.5 billion nearly six years ago, when it sold more than 50 million copies on PC, Xbox 360, PS3 and other platforms.

It was a smart acquisition by Microsoft, and the incredible sales growth and momentum since then has kept players coming back to the game over the years.

Minecraft originally existed as a "bedroom project" to pass the time, its predecessor was simply a Java applet on a web forum.

The game quickly attracted thousands of players due to the open-ended gameplay, and Minecraft went on to pioneer and develop a highly successful indie game that allowed players to shape the environment by making and building blocks, which spawned a huge community of players.

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