Mario is Nintendo's signature IP, and almost every one of its creations since its birth has sparked a big response and been well received by players.
Over the weekend, the Up master named Unreal shared the latest result, which successfully ported 1996's Super Mario 64/Mario Racing 64 to the PC platform.
Not only does it have full support for features, levels, and grips, but it also has native 4K resolution and is compatible with DX12 running environments.
Although many netizens left a message asking for a download link, taking into account the iron face of Nintendo Legal Department, the author had to respond that "do not ask me to download the link, it is impossible to disclose.
The MK64 was released to coincide with the N64 mainframe, and this one completely eliminates the previous design of accelerating by taking gold coins.
The number of characters available remains at the original eight, and while the track has been reduced from 24 to 16, the various venues, such as beaches, ice fields, deserts, and cities, are very distinctive and the track design is more logical.
The variety of traps in this game has increased so much that players can hold multiple items at once, which makes the game much more strategic and interesting.