Douyu, the largest game-centric live streaming platform in China, said that it has deployed nearly 20 PC games and more than 30 mobile games most favored by users in the cloud.
With the increasing popularity of 5G networks, cloud games and live games have become the best scenarios for 5G landing.
These games Douyu has launched include DOTA2, Jedi Survival, World of Warcraft, StarCraft, King of Glory, Go-Kart and Fun Fun.
You can check them here: Link.
Cloud games have very low graphics and memory requirements. Players no longer need to spend thousands to tens of thousands of yuan to purchase equipment. Generally, as long as the bandwidth reaches 20M, they can enjoy a very good gaming experience.
Relying on Douyu's existing intermodal account system, players can log in to the web one time without downloading and installing the game, and they can start "combat" within 5 seconds.
Cloud games are characterized by the absence of high configuration, download-free and cross-terminal. This means that cloud games can greatly expand the audience of the game, the game scene and the duration of use.
But at the same time, the core problem that the cloud game needs to solve from experience is to reduce the delay and ensure that the picture and sound quality of the game are not lost to the existing game experience that depends on the game terminal.
Golden, the head of Douyu's cloud gaming business, said, "At present we have established an operational service platform and account, and data monitoring processes, which can track user experience, game operation, traffic resources, etc., and make operational adjustments quickly. Follow-up and live broadcast the scenes are linked to realize the interaction of the anchor, which further enriches the live broadcast scene, while providing users with a better gaming and entertainment experience. "
The technical implementation principle of cloud games is very similar to live broadcast. Live broadcast converts local content into a video stream and pushes it to the player. Users can watch it in real time.
The cloud game is based on this, and synchronously transmits the user's game instructions to the server, and then converts them into a video stream in the cloud and returns to the user's video device.