The global mobile game’s estimated revenue in the App Store and Google Play reached $61.7 billion in 2019, an increase of 14.8% compared to 2018, according to data from Sensor Tower. The top two titles by revenue are "Honor of Kings" and "Peace Elite", both of which are Tencent's titles.
"Honor of Kings" is at the top of the list, with an estimated revenue of more than 1.48 billion US dollars in 2019, and has been the champion for two consecutive years.
As a rising star, "Peace Elite" has become the second place in the annual ranking.
At present, China is still the world's largest market for mobile games, and maintains the world's fastest growth rate.
As a domestic mobile game maker, Tencent has released or indirectly participated in about half of the domestic mobile game revenue in 2019.
The development of mobile games has also driven the development of gaming phones, and extended concepts such as high refresh rate screens.
As OnePlus brings this concept to traditional mobile phones, we will see more smartphones with screens with refresh rates higher than 60Hz in 2020, which can obviously improve the user experience.